A selection of work created for the Halo Universe. While working at The Sequence Group Vancouver, I contributed to various work which included cinematic backgrounds, concepts, 3d production and so forth. The projects were extremely diverse and required a lot of switching back and forth between different environments and techniques. On some occasions I was responsible for creating 2d art, other times I was building 3d environments and sets. (page 3 of 3) You can view a trailer for Halo: Fall of Reach on YouTube.